Unreal Engine

Snips from personal UE4 projects

Map Creation From Data – gathered from the U.S. Geological Survey’s (USGS) Geospatial Program, and used
translated elevation data of hometown to create small map for playtesting and environmental design.
Character Customizer – Used UMG UI Designer and Blueprints to build a character customization
menu that places player in map once finished designing their character.
Water Systems & Splines – Map created to practice with water system added in UE 4.26, as well as the spline system